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Posted on
February 14, 2024
Chapter: Chapter 5
Characters: Cur, Marie, Parsley, Piper
Inked by: Caytlin
Flatted by: Caytlin
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Estimated Public Release:
TBD
Recovering from EFNW! Ari and I are currently working on getting the script for the next section fully tightened up. Sit tight!
Posted 13 days ago ★ Read all statuses
Piper I swear to god.
Also, if you're confused -- those are knit water balloons. You can make them from crochet!
CUR: You start with yer game ring and a cross made o' mibs. That's the small marbles.
CUR: With yer taw - that's yer big marble - you shoot from outside the ring and try to knock out as many mibs as you can.
CUR: If yer taw goes out the ring, yer turn is done and you keep any mibs you knocked out!
CUR: But if yer taw stays in the ring, you can keep shooting from where it landed, so long as you knock a mib out each time. Oh, and not yer taw!
CUR: But you can also try an' knock your opponent's taw out the ring- oops!
MARIE: Ow!
CUR: I didn't see you there
[SFX: SPLAT]
PIPER: YOU'VE BULLIED YOUR LAST CREATURE!
PIPER: I WON'T LET YOU HURT THEM LIKE YOU HURT TAMBERLANE!
CABOT : Vous commencez avec votre anneau de jeu et une croix faite de béliers. Ce sont les petites billes.
CABOT : Avec votre calot - c'est votre grosse bille - vous tirez depuis l'extérieur de l'anneau et essayez d'éliminer autant de béliers que possible.
CABOT : Si votre calot sort du ring, votre tour est terminé et vous conservez tous les béliers que vous avez éliminés !
CABOT : Mais si votre calot reste dans le ring, vous pouvez continuer à tirer depuis l'endroit où il a atterri, à condition d'éliminer un bélier à chaque fois. Oh, et pas votre calot !
CABOT : Mais vous pouvez aussi essayer de faire sortir le calot de votre adversaire du ring - oups !
MARIE : Aïe !
CABOT : Je ne t'ai pas vue, là
[SFX : ÉCLABOUSSURE]
PIPER : TU AS HARCELÉ TA DERNIÈRE CRÉATURE !
PIPER : JE NE TE LAISSERAI PAS LES BLESSER COMME TU AS BLESSÉ TAMBERLANE !
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